spKillSessionsForShardMappingLocal: Fix deadlock when the session is already gone #209
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Fixed deadlock when the kill always returns 6106 forever for the session that is already gone. In this modification it will try to kill the session only once then moving to next in the next round.
Not sure I modified script versioning correctly, but you can see the idea of the fix.
This also probably address some issues mentioned in #166.